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15 September 2026
- 23:4423:44, 15 September 2026 The Union (hist | edit) [32 bytes] Tyg13 (talk | contribs) (Redirect to The Shining Empire, the Empire's everyday name (via create-page on MediaWiki MCP Server)) Tag: New redirect
- 23:4423:44, 15 September 2026 Shining Empire (hist | edit) [32 bytes] Tyg13 (talk | contribs) (Redirect to The Shining Empire (via create-page on MediaWiki MCP Server)) Tag: New redirect
- 23:4423:44, 15 September 2026 The Shining Empire (hist | edit) [1,765 bytes] Tyg13 (talk | contribs) (The Shining Empire: a union of States under a Senate and Emperor, with the Church of the First Breath as its church, failing as its eastern sites go spent (via create-page on MediaWiki MCP Server))
7 September 2026
- 02:0702:07, 7 September 2026 Soma (hist | edit) [5,446 bytes] Tyg13 (talk | contribs) (New page: soma as the matter dual of pneuma — four kinds, persistence and vessel laws, body composition, health as amount × density, tempering, healing, death (2026-09-06 session, approved by Tyler) (via create-page on MediaWiki MCP Server))
5 September 2026
- 20:3320:33, 5 September 2026 Facilities (hist | edit) [1,447 bytes] Bembi (talk | contribs) (Created page with "* Kitchen ** A place where higher level cooking can be done. ** Cooking a piece of meat over the fire would be very basic cooking ** Cooking bread in an oven is more intricate ** Preparing a roast could be higher level ** Certain equipment is needed to perform parts of the process, which the kitchen would contain *** Ovens **** bread, cakes, roasts, etc *** Stoves **** Pancakes, bacon, soups, etc *** Grills **** High quality cooking for meats **** Lower quality cooking...") Tag: Visual edit
26 August 2026
- 23:5123:51, 26 August 2026 Visibility (hist | edit) [9,249 bytes] Bembi (talk | contribs) (Created page with "'''One light level per face''', computed server-side once and read by the renderer — and, once Phase 5 lands, by the rule that decides who can be seen at all. This page summarizes <code>docs/initiatives/light-and-visibility-initiative.md</code>; treat the doc as authoritative if the two ever disagree. == The one idea == Today's baked field is named <code>darkness</code>, but what it actually measures is ''how much sky a face can reach'' — a fact about geometry that...") Tag: Visual edit
16 August 2026
- 03:2803:28, 16 August 2026 Elements (hist | edit) [562 bytes] Tyg13 (talk | contribs) (create the page) Tag: Visual edit
- 01:0501:05, 16 August 2026 Fablehaven (hist | edit) [5,415 bytes] Bembi (talk | contribs) (added my typed out concepting of Fablehaven) Tag: Visual edit
15 August 2026
- 03:2103:21, 15 August 2026 Collab session notes/2026-08-14 Mastery, the Vessel, and Death (hist | edit) [8,283 bytes] Tyg13 (talk | contribs) (Record 2026-08-14 design session: mastery driver, cost curve, min-pool, baseline growth, death, everything-costs-pneuma (via create-page on MediaWiki MCP Server))
13 August 2026
- 01:5101:51, 13 August 2026 Collab session notes/2026-08-13 Ability-Skill-Affinity Progression Model (hist | edit) [4,730 bytes] Tyg13 (talk | contribs) (collab-chat: publish session notes)
- 01:0901:09, 13 August 2026 Affinity (hist | edit) [1,719 bytes] Tyg13 (talk | contribs) (collab-chat (approved by Tyler): New stub: Affinity as a global-per-element pool fed by any elementally-tagged ability across skills, extending Pneuma's existing per-caster affinity/mastery model beyond spellcasting)
- 01:0901:09, 13 August 2026 Skill (hist | edit) [841 bytes] Tyg13 (talk | contribs) (collab-chat (approved by Tyler): New stub: Skill as a bottom-up grouping of abilities, not a top-down designed taxonomy (2026 stats/progression session))
- 01:0901:09, 13 August 2026 Ability (hist | edit) [18,802 bytes] Tyg13 (talk | contribs) (collab-chat (approved by Tyler): New stub: Ability as the universal per-use-mastery atom underlying skills, combat stats, and Pneuma abilities alike (2026 stats/progression session))
11 August 2026
- 00:5600:56, 11 August 2026 Reclamation (hist | edit) [4,450 bytes] Tyg13 (talk | contribs) (Create Reclamation: the practice of returning dull pneuma to use — trainable, not a species trait; land and (proposed) equipment (via create-page on MediaWiki MCP Server))
- 00:0300:03, 11 August 2026 Collab session notes/2026-08-11 Early-game spine and gear quality (hist | edit) [18,418 bytes] Tyg13 (talk | contribs) (collab-chat: publish session notes)
5 August 2026
- 00:0500:05, 5 August 2026 Bhrenor (hist | edit) [1,423 bytes] Tyg13 (talk | contribs) (make-a da page) Tag: Visual edit
28 July 2026
- 12:0012:00, 28 July 2026 The First Breath (hist | edit) [1,508 bytes] Tyg13 (talk | contribs) (Proposal: creation myth and pantheon framework derived from Pneuma. Not settled design; feedback wanted. (via create-page on MediaWiki MCP Server))
27 July 2026
- 09:3009:30, 27 July 2026 Shape of the World (hist | edit) [4,105 bytes] Tyg13 (talk | contribs) (pitch: ring-world circumnavigation (proposal, not settled design) (via create-page on MediaWiki MCP Server))
26 July 2026
- 03:3203:32, 26 July 2026 Collab session notes/2026-07-26 Pneuma, life, and Celaborans (hist | edit) [5,923 bytes] Tyg13 (talk | contribs) (collab-chat: publish session notes)
- 03:3103:31, 26 July 2026 Celaborans (hist | edit) [1,313 bytes] Tyg13 (talk | contribs) (collab-chat (approved by Tyler): First page for the Celaborans: tree people who reclaim spent pneuma, per this session)
25 July 2026
- 02:1302:13, 25 July 2026 Collab session notes/2026-07-25 World foundations v0 (hist | edit) [5,781 bytes] Tyg13 (talk | contribs) (collab-chat: publish session notes)
24 July 2026
- 02:2302:23, 24 July 2026 Health Potion (hist | edit) [464 bytes] Bembi (talk | contribs) (Add Health Potion item page (via create-page on MediaWiki MCP Server))
- 02:2302:23, 24 July 2026 Iron Chestplate (hist | edit) [569 bytes] Bembi (talk | contribs) (Add Iron Chestplate item page (via create-page on MediaWiki MCP Server))
- 02:2302:23, 24 July 2026 Iron Sword (hist | edit) [665 bytes] Bembi (talk | contribs) (Add Iron Sword item page (via create-page on MediaWiki MCP Server))
22 July 2026
- 18:1418:14, 22 July 2026 Collab session notes/2026-07-22 Pneuma Dissonance Affinity Model (hist | edit) [3,496 bytes] Tyg13 (talk | contribs) (collab-chat: publish session notes)
20 July 2026
- 07:4807:48, 20 July 2026 Combat (hist | edit) [1,874 bytes] Tyg13 (talk | contribs) (New page: the elemental wheel in play — counter=diagonal rule, edges/matchups, difficulty by coverage, worked example (offense/defense model and encounter tiers marked proposed) (via create-page on MediaWiki MCP Server))