Combat
Combat in BTScape is a 400ms tick based system where combatants automatically strike one another
Stats
Health - Measure of vitality, death when no health.
Pneuma- Measure of power or stamina. Performing actions require pneuma.
Damage - Amount of hurt
Ticks - Measurement of system time. 1 tick is 400ms.
Element Type - Fire, Water, Air, Earth
Abilities - cast-able actions with different effects. Abilities can deal type or type-less damage or combinations of typed damage.
Affinity - Resistance to element type.