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	<id>https://wiki.btscape.quest/index.php?action=history&amp;feed=atom&amp;title=Skill</id>
	<title>Skill - Revision history</title>
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	<updated>2026-09-18T08:14:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.btscape.quest/index.php?title=Skill&amp;diff=68&amp;oldid=prev</id>
		<title>Tyg13: collab-chat (approved by Tyler): New stub: Skill as a bottom-up grouping of abilities, not a top-down designed taxonomy (2026 stats/progression session)</title>
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		<updated>2026-08-13T01:09:09Z</updated>

		<summary type="html">&lt;p&gt;collab-chat (approved by Tyler): New stub: Skill as a bottom-up grouping of abilities, not a top-down designed taxonomy (2026 stats/progression session)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039; is a named grouping of one or more related [[Ability|Abilities]] — for example, Fishing might group netting and harpooning abilities; Magic might group individual spells.&lt;br /&gt;
&lt;br /&gt;
Skills are not designed top-down as a fixed list handed out in advance. They&amp;#039;re discovered bottom-up: abilities get created for whatever gameplay needs them, and once enough exist, related ones get grouped into a named skill.&lt;br /&gt;
&lt;br /&gt;
A skill has no mechanics of its own beyond its member abilities — there&amp;#039;s no separate &amp;quot;skill level&amp;quot; resource distinct from the mastery of the abilities inside it. Any skill-wide number (if one is needed, e.g. for gating content) is derived from the mastery of its abilities, exact aggregation to be worked out per skill as needed.&lt;br /&gt;
&lt;br /&gt;
See also [[Affinity]] for the separate, optional elemental byproduct some abilities produce.&lt;/div&gt;</summary>
		<author><name>Tyg13</name></author>
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